Bangalore, June 18: It appears Indian software giant Infosys is set to immerse one finger in the national cricket pie. According to a report by a leading Indian newspaper, the Board for Control of Cricket in India (BCCI) is in talks with Infy over the creation of a database for exhaustive injury among its stock of premier players.
The proposal, put forward by Karnataka State Cricket Association (KSCA) president and National Cricket Association (NCA) chairman Anil Kumble, would be to ostensibly implemented to track, assess and provide solutions relating to the trend of top cricketers suffering physical distress which in turn, coerces them into passing on important tours.
The suggestion comes close on the heels of injuries suffered by a host of players like Virender Sehwag, Gautam Gambir, Zaheer Khan and S Sreesanth, which have effectively kept them out of the ongoing West Indies tour and rendered their inclusion in the subsequent visit to England, doubtful.
BCCI President Ratnakar Shetty conceded however, that the talks are still at nascent stage. Yet, the whole exercise would be much ado about nothing when you consider that one needs nothing more than a clued-in coach and a simple spreadsheet to do the job!
After all, wouldn't the $7 billion establishment and India's second largest software firm rather continue to busy itself with attending to proposed mergers and acquisitions instead of being bothered with such a small odd job?
Sports clubs around the world have long used software to identify talent, plot diet plans, record medical information, and track players from the junior to professional levels. These constitute a more worthwhile application of time and effort.
Furthermore, it doesn't take a great deal of intelligence to understand that players' injury woes are a direct consequence of the BCCI's relentless cricket schedule. The board should realise they are killing the golden goose by overburdening their players with the brutal IPL circus over and above international series. Kumble and Co and the BCCI should address the root problem of player-inhjury first, before going off on a whimsical tangent...